▼ Ríomhairí, Ríomheolaíocht
▼ Computers, Computer Science
▼ Físchluichí
▼ Video Games
Carachtair
Characters
Dearadh, Comhéadan & Fuaim
Design, Interface & Sound
Forbairt Bogearraí
Software Development
Imirt
Play
Imreoirí
Players
Seánraí
Genres
Roghanna
Options
426
Líon torthaí a aimsíodh
Number of matches found
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An íosmhéid ama is gá d'imreoir fanacht tar éis dó leas a bhaint as cumas éigin sular feidir leis é a úsáid arís.
Minimum length of time that the player needs to wait after using an ability before they can use it again.
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beirt sprideanna (charachtar, arrachtaí) atá díreach mar a chéile ach amháin ó thaobh na scéime dathanna de
two sprites (characters, monsters etc.) that are identical except for their color scheme
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teorainn i bhfíschluiche a chuireann srian le gluaiseachtaí imreora taobh istigh de limistéar áirithe, ach nach mbíonn le feiceáil mar bhac fisiciúil
a boundary in a video game that limits where a player character can go in a certain area, but does not appear as a physical obstacle
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Nuair a theipeann ar bheart aon teagmháil a dhéanamh le céile comhraic.
A move that misses the opponent completely.
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Imreoir físchluichí a dhéanann foréigean agus coimhlint a sheachaint, nó físchluiche nach bhfuil mórán den fhoréigean ann.
A video gamer who avoids violence and competition, or a video game that has very few violent elements.
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cruth dofheicthe a úsáidtear i bhfíschluichí le haghaidh aimsiú fíor-ama imbhuailte
an invisible shape commonly used in video games for real-time collision detection
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doras a fhaigheann cumhacht ó phláta urláir a bhaintear nuair a sheastar air
a door that's powered by a floor plate that trips when stood upon
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Coincheap a bhaineann le cluichí inar gá tosú as an nua sa chás go bhfaigheann an carachtar bás.
A concept found in games where the game must be restarted if the character is killed.
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D'fhéadfadh gur sampla de ghné gur féidir a mheas nach dtagann faoi raon feidhme shainmhíniú ar sheirbhísí cumarsáide idirphearsanta, i bprionsabal, cainéal cumarsáide i gcluichí ar líne, ag brath ar ghnéithe shaoráid chumarsáide na seirbhíse.
An example of a feature that could be considered to fall outside the scope of the definition of interpersonal communications services might be, in principle, a communication channel in online games, depending on the features of the communication facility of the service.
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Ag fanacht in aon suíomh amháin ar mhapa i gcluiche lámhaigh céad phearsan agus tú ag iarraidh buntáiste teaicticiúil a fháil ar namhad nó grúpa naimhde.
Act of staying in one spot in a map in a first person shooter video game to gain a tactical advantage over an enemy or group of enemies.
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Bealach le heolas neamhiomlán a léiriú go grafach i gcluiche straitéise.
A standard way to graphically represent incomplete information in a strategy game.
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Duine a dhéanann imreoirí nó baill eile a chiapadh nó a chrá d'aon turas lena spraoi a mhilleadh.
A person who harasses or deliberately provokes other players or members in order to spoil their enjoyment.
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seánra ina mbíonn smacht ag imreoirí ar impireacht agus na 4Xs ar bun acu - "explore, expand, exploit, and exterminate" nó taiscéal, forbair, saothraigh agus díothaigh
a genre in which players control an empire and "explore, expand, exploit, and exterminate"
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fosheánra d'fhíschluichí rólghlactha bunaithe ar Rogue, físchluiche a forbraíodh ar dtús i 1980
a subgenre of role-playing video games, based on Rogue, a video game first developed around 1980
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físchluiche a úsáideann meaisín leictreinceifealagrafaíochta le tonnta inchinne a léamh
a video game that uses an electroencephalography (EEG) machine to read brainwaves